

- MOTORSPORT MANAGER BEST DRIVER INSTALL
- MOTORSPORT MANAGER BEST DRIVER MOD
- MOTORSPORT MANAGER BEST DRIVER DRIVER
- MOTORSPORT MANAGER BEST DRIVER FULL
- MOTORSPORT MANAGER BEST DRIVER MODS
If you do not already have this, it can be downloaded on the internet. When opening with Unity, the default programme is Microsoft Visual Studio.

Lets start with the "Drivers" database file. It can also be useful to back up all these changes - the database files are not very big files so this doesn't take up much space. Thus, I recommend making changes to databases in small chunks rather than all at once - since a small, unidentifiable error can ruin hours of work. When first creating a mod, it is important to always back up the changes you make, as the smallest error can make databases unusable.
MOTORSPORT MANAGER BEST DRIVER FULL
As such, details such as "AssetBundles" will be covered on their individual guides, rather than on this introductionary guide so as to avoid unecessary confusion.Įditing the game's database is the simplest part of modding motorsport manager, but can also be full of trials and possible errors. Shaders - For car sponsors, dosen't require any interaction.įrom here you can go about changing anything for your mod. Materials - Contains various colours and sponsors which will be added to custom car models Liveries - Contains the base liveries and is where custom liveries are placed HeadQuarters - Like the cars folder, where headquarters models can be edited
MOTORSPORT MANAGER BEST DRIVER DRIVER
Once installed, new folders will appear.Ītlases - Contains all the logos in the game, but won't be affected when moddingĬars - Contains the base elements for creating car models, which will be covered in a later guideĬustom Portraits - Where custom images will be putĭatabase - Contains the base files for the game, such as driver and team stats and infoĭesign Data - More files on each series, but I would recommend you don't interfere with themĮditor - Another folder which dosen't really affect much
MOTORSPORT MANAGER BEST DRIVER MOD
The mod package will then import (which may take some time depending on your computer). If you accidently delete one of these files from Unity, once more import the mod package but only select the element you deleted to be imported again. You will then need to find the package in the game files - If you are on steam they will be at:Ĭomputer (Windows)/ProgrammeFiles86/Steam/Steamapps/Common (or Motorsport Manager might be in this folder)/MotorsportManager/MM_Data/StreamingAssets/ModTemplate - then the file named MM_WorkshopPackage needs to be imported.Ī bar loading the mod package will be followed by a import selector (see next image on right) - when first creating a mod you will need to make sure everything is checked and imported. To do this, select the Assets tab on the top bar, then Import Package - Custom Package.
MOTORSPORT MANAGER BEST DRIVER MODS
We now need to import the Motorsport Manager Mod Package - the base from which all mods are made.

Once a new project has been opened, the Unity project page should look like (image 3). The corresponding named folder will be where all the parts of a mod you create will go - which is usually found in your Documents or Computer files (you can quick search your computer files to find where it is). Make sure Unity is selected in 3D mode if you are creating 3D models. Once you have got past this, you will have the option to create a new project - which you can call whatever you want. When first starting with Unity, it may ask you to create an account, this is free but you can also work offline with Unity when creating mods.
MOTORSPORT MANAGER BEST DRIVER INSTALL
Once Unity is installed, open it up and then we will need to install the Motorsport Manager package from which we will edit the game. When intstalling, you may need to also download the Unity installer, which can be downloaded from the same place. Once you have found it, downlaod Unity for either Windows or Mac (depending on which you use). Once on the website, navagate to Unity 5x/Unity 5.3.6 (20 July 2016) - see the first image on the right for what the page should look like. Since the game was made in 2016, an older version of Unity was used, and will need to be downloaded. Whilst this guide may seem long, a lot of it is first-time set up related, and once you have done it a few time it will be no problem at all. Motorsport Manager was developed on a programme called Unity, and thus modding Motorsport Manager requires the use of Unity.
